Squidtg
  • INTRODUCTION
    • General
    • TON Inscriptions
    • Telegram Built-In APP
  • MECHANISMS
    • Gameplay
    • Marketplace
    • Tokenomics
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  • Game Mechanics
  • Minting
  • Spawning
  • Hatching
  • Transferring
  1. MECHANISMS

Gameplay

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Last updated 1 year ago

In the game, there are three types of assets: squids, eggs, and ton. Squids are non-transferable, while eggs can be transferred and sold for ton. Your ultimate objective is to amass a substantial quantity of squid eggs and strategically sell them at advantageous prices.

Game Mechanics

Minting

During the public mint phase, users can mint 3000 squids by paying 1 ton. Each address can only mint once, and the total number of squids that can be minted is capped at 90,000,000.

Spawning

An address can spawn eggs if it possesses squids. There are two phases, and a phase switch occurs when the total number of squids reaches 90,000,000.

In phase 1, each squid can spawn 1 egg every 3 days. In phase 2, the total number of eggs spawned per day is 30,000,000, and each user receives eggs proportionally.

The number of eggs spawned during a period is calculated by the following formula:

Phase 1:

user_eggs += floor(user_squids / 3 days)

Phase 2:

user_eggs += floor(30,000,000 * user_squids / total_squids / 1 day)

Hatching

An address can hatch eggs if it possesses eggs. The number of squids hatched is equal to the number of eggs spent. If a referral address is provided, the referral address will receive 5% of the eggs spent.

Transferring

An address can transfer eggs to another address. A 10% fee will be charged (burned) during the transfer.